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$100 products at one click
Monthly Deals & Discounts
Flat 199 delivery charges
$100 products at one click
Monthly Deals & Discounts
Flat 199 delivery charges
$100 products at one click
Monthly Deals & Discounts
Flat 199 delivery charges
$100 products at one click
Monthly Deals & Discounts
Flat 199 delivery charges
$100 products at one click
Monthly Deals & Discounts
Flat 199 delivery charges
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6 products
6 products
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€460.00
Overview
Unlike the rest of this range, the Micro-OLED Personal Cinema Glasses aren't a phone holder at all — they're smart glasses for gaming and cinema that plug directly into a USB-C or HDMI source (phone, PC, console or Steam Deck) via dual 0.49-inch micro-OLED panels.
Specs at a glance
| Display | dual 0.49" micro-OLED panels, 1920×1080 per eye, 60 Hz |
| Perceived screen size | 100-inch equivalent at 3 m |
| Field of view | ≈45° diagonal |
| Connectivity | USB-C (DP Alt Mode), HDMI via included adapter, HDCP 2.2 |
| Weight | ≈320 g |
| Compatibility | Android, iOS (via adapter), Windows, macOS, PlayStation, Xbox, Steam Deck |
Connectivity
On-device buttons for power/volume/display mode; companion app for advanced settings.
Compatibility
Works as a direct-connect personal display over USB-C or HDMI — no phone tray, no insertion, just plug in and go.
Looking for something different? Browse our lineup of phone VR viewers to compare standalone and phone-powered options side by side, or check out VR headset accessories to round out your setup.
FAQ
Do I need to slide my phone into this like the other viewers?
No — this model is a direct-connect display, not a phone holder. It plugs into your device over USB-C or HDMI instead of physically housing your phone.
Does this include a warranty?
Yes — standard Metanexus XR coverage applies; see our Warranty and Refund policy pages for full terms.
€8,499.00
The Varjo XR-4 Fixed Focus is a professional mixed reality headset for industrial, training, design, simulation and data-visualisation work, built for organisations that need the highest optical fidelity and tracking precision available.
On this page:
Overview
Uncompromising visual quality
Advanced tracking & sensors
Built for professional use
Technical specifications
| Feature | Varjo XR-4 Fixed Focus |
|---|---|
| Resolution | 3,840 × 3,744 per eye (dual displays) |
| Brightness | 200 nits |
| Colour gamut | 98% sRGB / 96% DCI-P3 |
| Field of view | 120° × 105° |
| Refresh rate | 90Hz |
| Mixed reality latency | 22ms |
| Weight | ~665g headset + 356g headband |
| Tracking | Inside-out standard; SteamVR outside-in optional |
PC system requirements
| Component | Minimum |
|---|---|
| CPU | 8 cores, e.g. Intel Core i7-12700K or AMD Ryzen 7 2700X |
| GPU | NVIDIA RTX A5000, Quadro RTX 6000, GeForce RTX 4070/3080/2080 Ti or better |
| RAM | 32GB |
| Storage | 2GB free minimum |
| Connectivity | 1× DisplayPort 1.4 + 1× USB-C 10Gbps (or USB-C 3.2 Gen2) |
| OS | Windows 10 (64-bit) or Windows 11 |
Who it's for
The Varjo XR-4 Fixed Focus is built for businesses and organisations that need top-tier mixed reality, including:
This is a B2B product: sale is limited to organisations with a valid tax ID (EIN/VAT).
What's in the box
Browse our enterprise VR headsets, including the PICO 4 Ultra Enterprise and VIVE Focus Vision Business Edition.
FAQ
Does it need a VR subscription? Yes — using the headset requires an active Varjo subscription.
Can I use it for home gaming? Technically possible, but this headset is built and licensed for professional mixed-reality use; its cost, PC requirements and licensing make it a poor fit for home entertainment.
Does it need a PC? Yes — it's a tethered PC VR headset; see the system requirements above.
What's the warranty? 2 years on new units — see our warranty policy.
€1,625.00
The HTC VIVE XR Elite is a convertible all-in-one XR headset that works completely untethered or as a full PC VR headset. Powered by the Qualcomm Snapdragon XR2 chip, the VIVE XR Elite pairs a 3840 x 1920 combined-resolution display, up to 110° field of view and a 90 Hz refresh rate with real depth-sensing RGB colour passthrough for mixed reality. Detach the rear battery cradle and the headset folds down into lightweight, glasses-style XR goggles you can take anywhere.
Why the VIVE XR Elite stands out
Convertible all-in-one and PC VR design
Use the VIVE XR Elite as a standalone VR headset with the rear battery cradle attached for balanced weight, or remove the cradle to wear it as a compact pair of XR glasses. When you want desktop-class graphics, connect to a gaming PC over USB-C or Wi-Fi 6E and stream PC VR with low latency through VIVE Streaming.
Colour passthrough mixed reality
Four wide-field-of-view tracking cameras, a 16 MP RGB colour camera and a dedicated depth sensor blend the physical and virtual worlds, so you can see your room, your desk and your controllers while you play.
Finely tuned visuals
Adjustable IPD (interpupillary distance) from 54 to 73 mm, plus a diopter dial for each lens, let you match the headset to your eyes and leave your glasses off.
Your VIVERSE portal
Put the headset on and step straight into VIVERSE to socialise, show art, learn, work, create and play. Skeletal-level hand tracking lets you navigate, click, drag, scroll and type with natural hand and finger movements, with no controllers in your hands.
Key features
Technical specifications
| Highlights | Convertible, compact, high-performance all-in-one XR headset that transforms into portable immersive glasses; strong graphics performance and high-resolution passthrough in a small form factor; customisable viewing comfort with IPD and diopter dials. |
| Resolution | 1920 x 1920 pixels per eye (3840 x 1920 combined) |
| Headset tracking | Inside-out 6 DoF tracking |
| Refresh rate | 90 Hz |
| Field of view | Up to 110 degrees |
| Audio | Dual microphones with echo cancellation; integrated speakers |
| Processor | Qualcomm Snapdragon XR2 |
| Memory / storage | 12 GB RAM / 128 GB storage |
| Connectivity | 1x USB 3.2 Gen-1 Type-C peripheral port; 1x USB 3.2 Gen-1 Type-C power port; Bluetooth 5.2 + BLE; Wi-Fi 6 and 6E |
| Sensors | 4 tracking cameras; 16 MP RGB camera; depth sensor; G-sensor; gyroscope; proximity sensor |
| Ergonomics | Balanced weight for long sessions; ergonomically curved rear battery module used as a counterweight; magnetically attached front gasket; eye-comfort adjustment for a 54–73 mm IPD range |
| Battery | 24.32 Wh battery cradle: removable and hot-swappable; lightweight lithium-polymer gel chemistry; fast recharging; up to about 2 hours of continuous use |
| Tracking | VIVE inside-out tracking; play space of up to 10 x 10 m recommended |
Controller specifications
| Sensors | Hall sensors on the trigger and grip buttons; capacitive sensors on the trigger, joystick and thumb-rest area; gyroscope with G-sensor |
| Inputs | Ergonomic grip button; analogue trigger; A/B and X/Y buttons; system / menu buttons; joystick |
| Battery | Up to 15 hours of battery life; built-in rechargeable battery charged over USB-C |
Play-area requirements
| Standing / seated | Both supported |
| Room scale | Play area of up to 10 x 10 m recommended; minimum play area 1.5 x 1.5 m (standing) |
What’s in the box
HTC VIVE XR Elite FAQ
Does the HTC VIVE XR Elite work as a PC VR headset? Yes. You can stream PC VR wirelessly over Wi-Fi 6E or connect by USB-C using VIVE Streaming for low-latency, high-fidelity PC VR games.
Is the VIVE XR Elite a standalone headset? Yes. It runs on the Qualcomm Snapdragon XR2 chip and works fully untethered, with no PC or phone required.
Does it have colour passthrough for mixed reality? Yes. A 16 MP RGB colour camera and a dedicated depth sensor provide real-scale colour passthrough and precise environment awareness.
Can I use the VIVE XR Elite without controllers? Yes. Skeletal-level hand tracking lets you navigate menus and interact using only your hands.
Do I need glasses with it? Most users do not. The adjustable 54–73 mm IPD and per-lens diopter dials let you tune focus for each eye.
How long does the battery last? Around 2 hours of continuous use per battery cradle. The cradle is hot-swappable, so a spare extends your session without shutting down.
The HTC VIVE XR Elite is part of the VR headsets range at Metanexus XR, alongside other standalone and PC VR systems. For longer play sessions, browse compatible VR battery packs and replacement facial interfaces.
€1,799.00
The Pimax Crystal Super, fitted with the QLED 57PPD optical engine, targets near-retina visual clarity through very high pixel density and swappable optics — built for simracers, content creators and professionals who prioritise maximum sharpness.
On this page:
Overview
Up to 3,840 × 3,840 pixels per eye gives exceptional sharpness, cutting the screen-door effect and pulling out fine detail — ideal for reading cockpit gauges in sim racing or fine text in professional work.
Swappable optical engines
Pimax's modular optics let you change the optical engine without replacing the whole headset:
Prefer a wider field of view over maximum pixel density? See the Pimax Crystal Super Ultrawide, fitted with Pimax's wide-FOV optical engine.
Key features & specifications
| Feature | Pimax Crystal Super (QLED 57PPD) |
|---|---|
| Resolution | Up to 3,840 × 3,840 per eye |
| Contrast | Local Dimming 2.0 — thousands of independently dimmed zones |
| Lenses | Aspheric glass lenses, wide sweet spot |
| Eye tracking | High-frequency, enables Dynamic Foveated Rendering |
| Refresh rate | 72Hz / 90Hz |
| IPD adjustment | Automatic, 58–72mm |
| Tracking | Inside-out by default; optional Lighthouse faceplate |
| Audio | 3.5mm jack + built-in microphones |
What's in the box
Browse our full range of PC VR headsets.
FAQ
What's the difference from the Ultrawide version? Same headset platform — this listing ships with the QLED 57PPD optical engine for maximum pixel density; the Ultrawide version ships with Pimax's wider-FOV optical engine instead.
Does it need a PC? Yes — it's a tethered PC VR headset via DisplayPort.
What's the warranty? 2 years on new units — see our warranty policy.
€1,799.00
The Pimax Crystal Super, fitted with the Ultrawide optical engine, trades some pixel density for a noticeably wider field of view — built for players and professionals who want maximum peripheral immersion.
On this page:
Overview
The Ultrawide optical engine widens the field of view for a more immersive, edge-to-edge picture — useful for flight sims, open-world games and any experience where peripheral vision matters more than pixel-level sharpness.
Swappable optical engines
Pimax's modular optics let you change the optical engine without replacing the whole headset:
Key features & specifications
| Feature | Pimax Crystal Super (Ultrawide) |
|---|---|
| Resolution | Up to 3,840 × 3,840 per eye |
| Field of view | Wider than the QLED 57PPD engine (Ultrawide optical engine) |
| Contrast | Local Dimming 2.0 — thousands of independently dimmed zones |
| Lenses | Aspheric glass lenses, wide sweet spot |
| Eye tracking | High-frequency, enables Dynamic Foveated Rendering |
| Refresh rate | 72Hz / 90Hz |
| IPD adjustment | Automatic, 58–72mm |
| Tracking | Inside-out by default; optional Lighthouse faceplate |
| Audio | 3.5mm jack + built-in microphones |
What's in the box
Browse our full range of PC VR headsets.
FAQ
What's the difference from the QLED 57PPD version? Same headset platform — this listing ships with Pimax's Ultrawide optical engine for a wider field of view; the 57PPD version ships with the higher pixel-density engine instead.
Does it need a PC? Yes — it's a tethered PC VR headset via DisplayPort.
What's the warranty? 2 years on new units — see our warranty policy.
€1,032.00
The Pimax Crystal Light is a high-definition PC VR headset for enthusiasts and professionals, with a Pimax Prime membership included in the price.
On this page:
Overview
2,880 × 2,880 pixels per eye at 35 PPD keep the image crisp and cut the screen-door effect, while aspheric glass lenses give a wide sweet spot for a clear view across more of the lens.
Key features & specifications
| Feature | Pimax Crystal Light |
|---|---|
| Resolution | 2,880 × 2,880 per eye |
| Pixel density | 35 PPD |
| Refresh rate | 72Hz / 90Hz / 120Hz |
| Lenses | Aspheric glass, wide sweet spot |
| IPD adjustment | Manual, 58–72mm |
| Contrast | Local dimming |
| Rendering | Fixed Foveated Rendering 2.0 |
| Tracking | Inside-out by default; optional Lighthouse expansion |
| Audio | Swappable 3.5mm audio input + 2 built-in microphones |
| Membership | Pimax Prime included |
What's in the box
Browse our full range of PC VR headsets, or step up to the Pimax Crystal Super for higher resolution and eye tracking.
FAQ
What's included with Pimax Prime? A Pimax Prime membership is bundled in the price — check Pimax's own site for the membership's current benefits.
Does it need a PC? Yes — it's a tethered PC VR headset via DisplayPort.
What's the warranty? 2 years on new units — see our warranty policy.